Monday 28 January 2013

3D enhancements


3D enhancements
Ray-traced 3D renderer
A new Ray-traced 3D renderer allows for enhanced 3D capability. You can render compositions in a separate environment from the existing
Advanced 3D composition renderer (now called Classic 3D). Many of the existing capabilities of the Classic 3D renderer are available in the new
Ray-traced 3D renderer. Examples include soft shadows, motion blur, and depth-of-field blur. Options include beveled and extruded text and
shape layers, bending of footage and composition layers, environment map support and additional material options.
Resources:
Extruding text and shape layers (CS6)
Video tutorial: New features workshop: Using the ray-traced 3D renderer
Beveled and extruded text and shape layers
3D text and shape layers can take on a bevel or extrusion (or both). Properties such as bevel style, bevel depth, bevel hole depth, and extrusion
depth determine the look.
Resources:
Extruding text and shape layers (CS6)
Video tutorial: New features workshop: Extruding 3D text and shapes and modifying geometry options
Video tutorial: Learn by Video: Extruding Shapes
Bendable footage and composition layers
In the ray-traced renderer, you can curve 3D footage and nested compositions around a vertical axis using controls in Geometry Options:
Curvature: The amount of bend (as a percentage)
Segments: The smoothness the bend
Resources:
Bending a footage layer
Video tutorial: New features workshop: Bending 2D layers
Video tutorial: Learn by Video: Bending Layers

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