Monday 28 January 2013

Animation and keyframes changes


Animation and keyframes changes
When you place the pointer over a vertex (keyframe) in the Graph Editor, a tooltip now displays the layer name, property name, time, and
value: View or edit a keyframe value
Color changes
In the View > Simulate Output menu, Macintosh RGB and Windows RGB have changed to Legacy Macintosh RGB (Gamma 1.8) and
Internet Standard RGB (sRGB). This change corresponds with a change in gamma from 1.8 to 2.2 for Mac OS version 10.6 and later:
Gamma and tone response
Drawing, painting, and paths changes
Added the Path Point Size preference, which specifies the size of Bezier direction handles and vertices for masks and shapes, direction
handles for motion paths, and some effect control points: General preferences
Selecting vertices, direction handles, and effect control points is easier. Instead of needing to click directly on the point, you can click within a
small area around each point: Select masks, segments, and vertices
Using Create Masks From Text now trims the new layer to match the original: Create shapes or masks from text characters
When you change a mask path color, the new color is used as the default mask path color for new masks: Change mask path color
Text changes
Added ability to orient each text character around its anchor point toward the active camera with Orient Each Character Independently option
in Auto-Orientation dialog box: Per-character 3D text properties
When you select certain properties in the Timeline panel for a text animation, anchors points are now shown in the Composition panel: Text
anchor point properties
Added No Break command in Character panel menu to create nonbreaking spaces: Create a non-breaking space
You can now enable or disable the Path Options for a text layer by clicking the visibility (eyeball) switch for the Path Options property:
Creating and animating text on a path
Double-clicking a Type tool creates a new text layer: Enter point text
Transparency, opacity, and compositing changes
After Effects now premultiplies channels with black when creating FLV files with transparency, which solves problems with fringes and halos
in Flash and Flash Player: Alpha channel interpretation: premultiplied or straight

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