Wednesday, 16 January 2013

Overview of Using Gizmos

Overview of Using Gizmos

Gizmos help you move, rotate, or scale a set of objects along a 3D axis or plane.
There are three types of gizmos:
  • 3D Move gizmo. Relocates selected objects along an axis or plane.
  • 3D Rotate gizmo. Rotates selected objects about a specified axis.
  • 3D Scale gizmo. Scales selected objects along a specified plane or axis, or uniformly along all 3 axes.
By default, gizmos are displayed automatically when you select an object or subobject in a view that has a 3D visual style. Because they constrain modifications along specific planes or axes, gizmos help ensure more predictable results.
You can specify which gizmos are displayed when an object is selected, or you can suppress their display.

3DMOVE


 Ribbon: Home tabModify pane
l3D MoveNot available on the ribbon in the current workspace
 Menu:  Modify 
   3D Operations
  3D MoveNot available in menus in the current workspace
 Toolbar: Modeling 
 Command entry: 3dmove

If the default gizmo (DEFAULTGIZMO) is 3D Move, the 3D Move gizmo is displayed whenever you select an object in a view with a 3D visual style. If you are working in a viewport with 2D Wireframe set as the visual style, 3DMOVE temporarily changes the visual style to 3D Wireframe for the duration of the command.
The 3D Move gizmo is displayed at the center of the selected 3D object or objects by default. You can use the shortcut menu to change its location.
You can also align the 3D Move gizmo with the plane of a face or object by using the Align Gizmo With Face option on the shortcut menu. The direction of the move operation is then constrained relative to this workplane.



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