Backing Up and Archiving Scenes
You should regularly back up and
archive your work. One convenient method is to save incremental copies of your
scenes. This method creates a history of your work process.
If you turn on the
Increment On Save option on the Files
panel of the Preferences dialog, the current scene is renamed
by appending a two-digit number to the end of the file and incrementing the
number each time you save. For example, if you open a file named myfile.max and then save it, the saved file is named myfile01.max. Each time you save the file its name is
incremented, producing the files myfile02.max, myfile03.max, and so on.
You can also use Save As to increment the file name manually with a two-digit number by clicking the increment button (+) on the Save As dialog.
You can also use Save As to increment the file name manually with a two-digit number by clicking the increment button (+) on the Save As dialog.
You can automatically
save backup files at regular intervals by setting the Auto
Backup options on the Preferences dialog (see File
Preferences). The backup files are named AutoBackupN.max, where N is a number from 1 to 99, and stored,
by default, in the \autoback folder. You can load a backup
file like any other scene file.
3ds Max scenes can
make use of many different files. When you want to exchange scenes with other
users or store scenes for archival purposes, you often need to save more than
just the scene file.
Use the Application menu ,Archive command to pass the scene file and any bitmap files used in the scene to an archiving program compatible with PKZIP: software.
Use the Application menu ,Archive command to pass the scene file and any bitmap files used in the scene to an archiving program compatible with PKZIP: software.
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