Display Color Rollout
Display panel - Display Color rollout
The Display Color rollout
specifies whether 3ds Max displays objects using their wireframe colors (also
known as object colors) or their diffuse
material colors, when the objects have their display
properties set to By Object. If the display properties of an
object is set to By Layer, the layer color is used for viewport display. You can
choose one method for wireframe display and a different one for shaded display.
In each shading mode you can specify whether the material or the object color is
used.
By default, all new
objects have their display properties set to By Object. You can change this
default by turning on Default
to By Layer for New Nodes. When this switch is off (the
default), all new objects created in 3ds Max display in the viewports using the
settings on the Display Color rollout. A toggle for switching individual objects
between By Object and By Layer is available in the Object Properties dialog - Display
Properties group.If the object color box displays black and white rectangles, this indicates that the object has its display properties set to By Layer.
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