Friday, 18 January 2013

Hide By Category Rollout

Hide By Category Rollout

Display panel - Hide By Category rollout

The Hide By Category rollout toggles the display of objects by category (objects, cameras, lights, and so on).
By default, 3ds Max displays all objects in the scene. Objects hidden by category aren’t evaluated in the scene, so hiding objects by category improves performance.
You can use any of the default display filters provided, or add new display filters for fast selection of objects to hide.


Interface



The Display Filter box gives you finer control in creating categories to hide. Click the Add button to display a list of display filters. Hold down the Ctrl key and click the filter name to select whatever category you'd like to hide.
Geometry
Hides all geometry in the scene.
Shapes
Hides all shapes in the scene.
Lights
Hides all lights in the scene.
Cameras
Hides all cameras in the scene.
Helpers
Hides all helpers in the scene.
Space Warps
Hides all space warps in the scene.
Particle Systems
Hides all particle systems in the scene.
Bone Objects
Hides all bones in the scene.
Bones
Hides all bones in the scene.
IK Chain
Hides all IK chains in the scene.
Point
Hides all points in the scene.
All
Hides everything in the scene.
None
Unhides everything in the scene
Invert
Hides everything that is visible and unhides everything currently hidden.
Add
Adds a display filter category to the list.
Remove
Removes a display filter category.
None
Deselects all highlighted display filters in the list.












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