Rotate Objects
You can rotate objects in your drawing around a specified base
point.
To determine the angle of
rotation, you can enter an angle value, drag using the cursor, or specify a
reference angle to align to an absolute angle.
Enter a rotation angle
value from 0 to 360 degrees. You can also enter values in radians, grads, or
surveyor bearings. Entering a positive angle value rotates the objects
counterclockwise or clockwise, depending on the Direction Control setting in the
Drawing Units dialog box.
Drag the object around
the base point and specify a second point. Use Ortho mode, polar tracking, or
object snaps for greater precision.
For example, you can rotate the plan view of a house by selecting the objects (1), specifying a base point (2), and specifying an angle of rotation by dragging to another point (3).
For example, to rotate the part in the illustration so the diagonal edge rotates to 90 degrees, you select the objects to be rotated (1, 2), specify the base point (3), and enter the Reference option. For the reference angle, specify the two endpoints of the diagonal line (4, 5). For the new angle, enter 90.
For example, you can rotate the plan view of a house by selecting the objects (1), specifying a base point (2), and specifying an angle of rotation by dragging to another point (3).
Rotate an Object to an Absolute Angle
With the Reference option, you can rotate an object to align it to an absolute angle.For example, to rotate the part in the illustration so the diagonal edge rotates to 90 degrees, you select the objects to be rotated (1, 2), specify the base point (3), and enter the Reference option. For the reference angle, specify the two endpoints of the diagonal line (4, 5). For the new angle, enter 90.
To rotate 3D objects, you
can use either ROTATE or ROTATE3D.
- With ROTATE, you can rotate objects around a specified base point. The axis of rotation passes through the base point and is parallel to the Z axis of the current UCS.
- With ROTATE3D, you can specify the axis of rotation using either two points; an object; the X, Y, or Z axis; or the Z direction of the current view.
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