Vectors
This topic is a quick review for
readers who need a reminder about vector arithmetic. If you’re familiar with
vectors and vector calculations, you can skip this topic. If this topic is
difficult to follow, you might consult a more basic reference on
mathematics.
A vector expresses a
length and a direction in a particular space. The vector is expressed as a
point; for example, [5, 5, 7]. The length is the distance from the origin to
that point, and the direction is similarly from the origin to (and through) the
point.
In 3ds Max, vectors
have three values and describe positions in three-dimensional space. They can
also represent percent scaling in X, Y, and Z; and (more abstractly) describe
locations in RGB color space.
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